I soak up useless trivia. I came across a few interesting yet pointless facts from the world of gaming, and I would like to share them with you.
~ Until recently, Sonic The Hedgehog wasn't only the name of Sega's speedy mascot, but also a gene on chromosome 7 of the human genome.
~ The play area of GTA: San Andreas is roughly 17 square miles. That’s about five times the size of Liberty City and four times the size of Vice City.
~The maximum achievable score possible in a game of Pac-Man is 3,333,360 points.
~ In the original arcade Donkey Kong game, Mario was called Jumpman and he was a carpenter, not a plumber.
~ Satoshi Tajiri, the creator of Pokemon, got the idea for the worldwide Game Boy phenomenon after collecting caterpillars as a child and watching them change into butterflies.
~ While the original Atari Football game was first created in 1973, it wasn't released until 1978. It was delayed because the game couldn't scroll the screen -- players couldn't move beyond the area shown on the monitor. When the game was finally released, it became the first game to utilize scrolling, a key part of many games today.
~ The famously awful E.T. game for the Atari 2600 actually sold more than its most famous game, Space Invaders. (E.T. sold 1.5 million, while Invaders only a million.)
~ In 1986, Nintendo released a special Disk System peripheral for the NES in Japan. Among its features was a microphone in the controller, which certain games used, including an updated version of the original Zelda. You could only destroy a certain enemy by shouting into the mic. (I shout while playing as is.)
~ Mega Man is known as Rock Man in Japan. This was changed in America because 'rock' is well-known slang for crack cocaine, and the name stuck.
~ There are currently over 100 million Game Boys in the world; both the original and the colour variant. 32 million of them are in Japan, and there are 44 million in America.
~The name Atari comes from the Chinese game Go. 'Atari' refers to a situation where a stone or a group of stones is in imminent danger of being taken by another player; a state Atari ironically found themselves in when the brand was bought by French company Infogrames.
~The Xbox was originally named DirectXbox, as it was initially designed to show how Microsoft's Direct X graphics technology could benefit the console market.
~ The Texas Instruments TI-83 calculator has more graphics processing power than the Commodore 64. Amazingly, some basic C64 games can even be programmed into it.
~ The Original Devil May Cry was originally intended to be the next chapter in the Resident Evil series. The gun juggle move was a glitch, but became part of Dante's move set.
~Final Fantasy VII was originally designed for the Nintendo 64, but Square cancelled the project and moved to the PSone because of the lack of space in the console's game cartridges. FFVII would've filled 13 cartridges.
~The first game to feature multiple endings depending on how you played the game was Castlevania 2: Simon's Quest on the NES.
~The Nintendo GameCubes proprietary disc can hold 1.5 GB of data, 190 times more than what an N64 cartridge can hold.
~ If you cheated while playing the Sega 32x version of Doom, after the game ends you're taken to a fake DOS prompt. You can't quit out of it, and the only way to escape the screen is to reset the console. If you didn't cheat, you get an extra cutscene.
~ Super Mario World for the SNES took 29,000 hours to program. Luckily, it went on to sell 17 million copies and was the best-selling game of its generation.
~ If, for some strange reason, you still have a Madden NFL 06 save game on your memory card, a special Madden van will be unlocked when you start up Burnout Revenge on PS2.
~ It's only humanly possible to press a button on a controller 16 times per second. This record was set by Toshuyuki Takahashi, a Japanese gamer.
~ In Germany, copies of Medal Of Honor: Frontline had to be reprinted because there was a swastika on the back cover. The developers also had to go back into the game and take out all the Nazi flags and other paraphernalia.
~ In its heyday, the Dragon Quest series was only ever released on weekends in Japan, because mid-week launches would see thousands of people pulling sickies to go and play it.